In a word… this game is awesome.
First of all, it’s difficult. No, I don’t mean God-of-War-difficult-setting difficult. I mean omg-tear-your-hear-out-in-frustration-because-you’re-so-on-edge-you-jump-the-gun difficult. I’m a Mega Man buff, I’ve played all the games over and over, and I was still ready to scream after about my 8th attempt at the first stage.
A few words of wisdom for you Mega Man fans out there who are going to try this and haven’t yet:
You will find that you become averse to taking risks. That powerup on the high shelf near the spikes? You’re going to think twice (unless it’s a 1-up). This is because, unlike other Mega Man games, lives matter. When you run out and get to the continue screen, it’s not continue-from-the-last-checkpoint continue like it is in other Mega Man games. You start over at the beginning of the level. Which means you have to run that entire gauntlet one… more… time. Or two. Or five, depending on how jumpy you are at this point (see above).
There is no margin for error, at all. Thankfully, there is also no input lag to speak of; I ran into this issue playing through Mega Man 1 on the anniversary collection on my PS3. The controls are very precise, and oh boy are you going to need it. You have an margin of a couple of PIXELS in which you’re going to be in the right place to actually make that jump.
This, my friends, is why I fell in love with videogames. This game is nailbitingly difficult, and a stunning example of a classic 2D sidescroller. If you like a challenge and you want to take a trip back in time, you must get this game. If you’re a Mega Man fan with a current-generation console and you don’t already have it… well, I don’t know you.